Much discussion and anticipation has followed the recent announcement of the Nintendo Switch games console. The company is hoping to replicate the success of the first Wii console, which managed to popularize motion control in mainstream gaming and appealed to both hardcore and casual gamers with a wide and varied selection of software.
Nintendo will surely also be looking to avoid a similar situation to that of the Wii U. The direct successor to the Wii, the Wii U’s primary gimmick was the use of a touchscreen game-pad, but the console struggled commercially. Commentators have largely blamed the relatively low sales figures on a lack of customer understanding of the Wii U’s features – the game-pad in particular – as well as ...
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